Happy Halloween everyone! Here we are on Day three of our Pumpkin Preview. Today we pull back the curtain to reveal our Foul Play pumpkin. We first fell for Mediatonic's beat-em-up at PAX. Foul Play is a unique take on the genre with a great story to boot. Foul play charmed us with it's vaudevillian aesthetic, crisp wit and responsive controls.
2013 Pumpkin Preview: Foul Play
Thursday, October 31, 2013
Happy Halloween everyone! Here we are on Day three of our Pumpkin Preview. Today we pull back the curtain to reveal our Foul Play pumpkin. We first fell for Mediatonic's beat-em-up at PAX. Foul Play is a unique take on the genre with a great story to boot. Foul play charmed us with it's vaudevillian aesthetic, crisp wit and responsive controls.
2013 Pumpkin Preview: TK Baha's Bloody Harvest
Wednesday, October 30, 2013
I promise, this one is not a cop out. The latest in a long line of DLC for Borderlands 2, T.K. Baha's Bloody Harvest brings back one of our favorite characters and pits players against a fresh batch of themed enemies. Our beautiful pumpkin here is based on the climactic boss fight with the Pumpkin Kingpin.
Bloody Harvest is the first of a number of upcoming DLC packs called Headhunter Packs. Each pack will feature a theme area, mission and boss fight. Upon completion, players will receive the head of the areas boss. Because nothing says "badass" like wearing the head of your enemy.
A while back, we had the opportunity to talk to Josh Jeffcoat, the lead designer of the Headhunter Packs, to talk about Bloody Harvest and the Kingpin himself.
2013 Pumpkin Preview: Blood of the Werewolf
Tuesday, October 29, 2013
Hello dear readers, and welcome to another edition of Somnambulant Gamer's Pumpkin Preview. Tonight, in the first of four posts, we take another look at the excellent game Blood of the Werewolf. One of the first games to be published by Midnight City, Blood of the Werewolf has impressed us already.
First Glance: Contrast
Saturday, October 26, 2013
Here's a fascinating game that we got to meet while at PAX. My first opinions at a glance was that the unusual take on the surroundings of the character, it seemed rather surreal, dark, and yet very organic as opposed to the typical rainy night of most games nowadays. Thankfully, we had the opportunity to speak with Guillame Provost, the studio head of Compulsion Games, about Contrast to find out more.
Forced is Classic Co-Op
Thursday, October 24, 2013
Beta Dwarf started as eight people working and living illegally in an unused university classroom. After being discovered some seven months later, the growing team pooled their resources and launched a Kickstarter campaign to get them into the small studio they now call home (literally). Their team went to serious extremes for this game, and their three years of effort have paid off.
Labels:
Beta Dwarf,
Forced,
indie games
The Wolf Among Us; Fairy Tale Noir
Tuesday, October 22, 2013
When I first wrote about Telltale's The Wolf Among Us, I hadn't yet had the opportunity to play it. While I knew it to look true to the comic series, I couldn't speak at all to it's gameplay. It's much more difficult, I've discovered, to quantify how much a game feels like a comic than how much it looks like the comic. I'd encountered this same predicament playing Telltale's earlier foray into the comic world, The Walking Dead. My impression of The Wolf Among Us after the first episode was overwhelmingly positive, both as a player and a long time fan of the comic series.
Hands On Science: Kerbal Space Program Launches .22
Thursday, October 17, 2013
Yesterday, Kerbal Space Program launched the highly anticipated .22 update, adding career mode along with a host of other tweaks and improvements. We were lucky enough to get a shot at .22 before launch. I've spent a lot of time in career mode, conducted a lot of experiments and I'm ready to report my findings.
Bringing New Voice to Old Characters
Tuesday, October 15, 2013
On October 25th, Arkham Origins, the latest in the successful series of Batman games from Warner Bros. entertainment will launch. Among the numerous villains making appearances in this latest iteration, the Joker is the one most fans have treated with trepidation. This game will be the first without the incredible voice talent of Mark Hamill as the Joker. Troy Baker has taken on the role; and if his performance at the NYCC is any indication, there is very little to be worried about.
Lawless Los Santos
Saturday, October 12, 2013
We've all had issues with the GTA Online
servers, bugs and crashes. That’s been hashed and rehashed over and over
again since the game’s launch. Moving beyond that, the true beauty of the game still shines through.
Labels:
2013,
GTA Online,
GTA V,
Rockstar
Bionic Dues review and Sweepstakes
Thursday, October 10, 2013
Just two days ago, Arcen Games latest title Bionic Dues launched on Steam and the Arcen Store. The game has made a great deal of progress and changed slightly from the demo I played at PAX earlier this year. The new mechanics they've introduced and the sheer depth of customization and options available to the player should keep anyone playing for a long time. To help celebrate the launch of Bionic Dues, Arcen Games has supplied us with a cache of Steam Keys for many of their other games for our readers.
Borderlands 2: No Better Time Than Now
Tuesday, October 8, 2013
Borderlands 2 has been out for more than a year now. We've spent a great deal of time playing it but a disproportionately small amount of time talking about it. Tonight, we change that, and at the perfect time. Today, 2K Games and Gearbox Studios released the Borderlands 2 Game of the Year Edition. Alongside this release, 2k has also announced the $100K Loot Hunt, a contest featuring some of the games rarest loot and an array of impressive prizes. All these things aside, Borderlands 2 remains an expansive, hilarious and sickeningly fun game.
Telltales "The Wolf Among Us" Brings Fabletown to Life
Thursday, October 3, 2013
When I first saw the trailer for The Wolf Among Us, I remarked how much it looked like the comic. I still stand by that statement, but having the issues in front of me again, I realized just how much like the comic it is.
Learning to Fall is Fun; Skydive: Proximity Flight
Tuesday, October 1, 2013
The newest game from Gaijin Entertainment, Skydive; Proximity Flight is the first game I've played, or even heard of, built around the sport of base jumping (Just Cause doesn't count). Built to work with the Playstation Move and Sixaxis controller, the game is equally fun with a standard controller. Sporting multiple modes of play and fast paced gameplay, Proximity Flight is no gimmicky motion control game, but an incredibly fun title.
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