Let's Talk About Far Cry 5, Part 2: That Ending

Thursday, May 24, 2018

Okay, let's get into the nitty gritty with Far Cry 5 here. There's been enough time since the game's release that I feel safe discussing story particulars here. If you still aren't interested in spoilers, this is the only warning you'll get. There is something that I think bears discussion beyond the simple "was it good or bad" argument that everyone seems to focus on. I want to talk about what the game's tone, structure and message do for the ending, what the ending does for those elements and whether or not the effect of the game's narrative arch was intentional and, if so, was it effective?

Let's Talk About Far Cry 5 Part 1

Thursday, May 3, 2018

Okay folks, I'm going to break a one of my usual rules here. We will be talking about Far Cry 5 and I don't feel like I can get in depth with it without discussing at some length, the ending. If you are still playing or have yet to play, I invite you to return after you have. If you aren't concerned about spoilers then by all means, read on.

Where Have We Been?!

Tuesday, March 6, 2018
Hello everyone. It's been a little while since we've had regular content up on the site. It's been a busy and eventful few months for us over here. We appreciate your patience with us and want you to know that we are working to make more regular posts again. For now, I'd like to fill you in on what's been happening while we've been away.

First off, I am nearing completion of my degree in Game Design. I will be graduating late this year and from there we'll see what happens. I don't imaging that this site will go away, but our role in the industry is already changing somewhat. We are gradually shifting away from working strictly as journalists and bloggers and moving more towards development of our own games.

Morgan has been busy as well. As you know, we all have our own jobs outside of Somnambulant Gamer. Morgan has been very busy with her work, which has been taking her all over the globe recently. While the travel has been exciting and the work rewarding, her schedule doesn't allow her to post as regularly as she would like.

Our office has also moved to a new location with better affordances for the work Wesley and I hope to be able to talk more about soon. The move is exciting, but also quite time consuming. As things settle down more, our schedules should allow for more regular updates.

Finally, a huge congratulations goes to Michael (SSalarn). Michael has recently accepted a position at Paizo as part of the organized play development team for Pathfinder and Starfinder. His experience with third party design work really paid off for him and I think that he's an excellent addition to the Paizo team. I'm sure they know it already, but they are lucky to have him.

That is the briefest rundown of the latest events here at Somnam. Thank you all again for your patience and please keep checking back for new content and other updates.

What I'm Playing: December 2017

Tuesday, December 5, 2017

Our recent move did a number on my usual pattern for playing games, ultimately a good thing, but I still feel like I'm searching for some clue for when my play habits changed so much. At any rate, its been a great opportunity for me to get caught up on some of the games I started but never finished as well as try out a few games I had often said I would try.

Suddenly Offline: A Few Weeks Without Internet Showed me how much I Missed my Single Player Games

Thursday, November 30, 2017

During a recent move, we were caught in the unfortunate position of being without internet for about 3 weeks. That time was not spent entirely without access, but acquiring that access required us to take great pains. Our consoles were offline for that entire time, during which I renewed my appreciation for the single player games I haven't played in far too long and helped me understand better what gaming is like for people who love games but consistently live with limited access to the internet.

All That and a Barrel of Skaven: Warhammer: Total War 2

Thursday, October 19, 2017

Warhammer Total War 2 is a game whose title I have a great deal of trouble with. It is cumbersome to say and feels redundant. Worst of all,it is a terrible reflection upon what, in my estimation, is one of the strongest entries in the Total War franchise.

Destiny 2: Steve's Review Part 2, The Grind

Tuesday, October 10, 2017
Unlike some players, it takes me some time to work through most of the content available in a game like Destiny 2. I try to take things at a slower pace so that I can really get the most mileage out of the game and my time in it. When I finished Destiny, I was disappointed that there wasn't more of just about every part of the game. I still have some of the same pains with the sequel, but the fact is that there is a great deal more to do and keep my interest in Destiny 2.