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GOG Opens Signup for Galaxy Beta

Thursday, October 16, 2014

GOG, or Good Old Games has long been a champion for the players in matters regarding DRM. Back in June they announced GOG Galaxy, a proposed DRM free gaming platform. It maintains that every client service is totally optional and it will never force you to be online to play your games. Yesterday, GOG opened up enrollment in the beta program for Galaxy, tempting potential testers with a free copy of Aliens vs. Predator Classic 2000

North to the Future!

Tuesday, October 14, 2014

I'd like to start this by saying that the game I talk about today holds a VERY special place in my heart.  Growing up in Alaska, I have always loved learning about the Alaska Native tribes and their culture, through field trips in school, all the way to volunteering at the museum for a couple of years.  What has always captured my attention are the stories; especially native legends (American and Alaskan). We can read these legends, we can listen to the recordings of great storytellers, but this is the first time that we can play and interact with the legends in video game format.

Never Alone (Kisima Innitchuna) is based upon the Inupiaq tribe traditional story Kunuuksaayuka, which is the story of a village that is consumed within a never ending blizzard in which a brave young girl, Nuna, embarks on a journey to discover the source.  The game developers worked closely with the original storyteller's daughter Minnie Gray to ensure the accuracy of the legend.  

What I'm Playing: October Update

Thursday, October 9, 2014
I've got a few games on my plate right now, as usual. KSP's latest update has given me new reason to crash ships into buildings, Destiny has a perplexing grip on me, and Shadow of Mordor has completely enthralled me (see what I did there?). Apart from the games, we have our annual Pumpkin Preview coming up, so keep your eyes peeled (again with the puns) for some of our handiwork soon.

GameLoading is a Comprehensive Indie gaming Documentary

Tuesday, October 7, 2014

Gameloading is a new documentary about the history and rise of the indie gaming movement. Don't confuse this with Indie Game: The Movie. Gameloading focuses less on the personal development struggles of  few designers, instead pulling back to encompass the scene as a whole. It's been hinted about and mentioned here and there for a while, but now it's Kickstarter campaign is wrapping up and they still need your support.

Portable Gaming Environment With A Few Kinks

Thursday, October 2, 2014

I had the good fortune to come into possession of a GI55 Sentry portable gaming environment. This was actually something I was very excited about, because I live on an island near Seattle and have an hour trip in to town every day. I figured this was going to be an excellent way for me to spend that hour, and I immediately set about transferring my Playstation 3 to the unit. So far, no problems, the unit clicks in great and there's plenty of space for all the accessories.

Dragon Fin Soup

Tuesday, September 30, 2014

Dragon Fin Soup is a gorgeous classic style 2D RPG with a blend of rouge-like elements produced by Grimm Bros. Inspired by iconic RPGs of yore (Zelda, Chrono Trigger, Final Fantasy), Dragon Fin soup is an artfully styled homage to them.

Of Orcs and More Orcs: Hands on With Shadow Of Mordor, A Post PAX Update

Thursday, September 25, 2014

I spent the better part of an hour with Monolith and Warner Bros. Games Shadow of Mordor at PAX. During that time I was allowed to acquaint myself with many of the interesting systems at play in the latest Lord of The Rings based title. Its open world approach, varied enemies and fascinating Nemesis System took me by surprise.

In Shadow of Mordor, you play as Talion, a ranger of Gondor. You and your family are killed by Sauron in a ritual to summon the spirit of Celebrimbor, the elf who forged the rings of power. Celebrimbor's wraith possesses the body of Talion, resurrecting him (at least in part). With the promise of revenge, Celebrimbor empowers Talion to turn Sauron's armies against him.

Beyond that, very little else has been revealed about the story, but it's been written and directed by Christian Cantamessa, one of the writers of Red Dead Redemption and John Gonzalez, the lead writer of Fallout: New Vegas. These credits give me hope that the story won't tweak with the canon of the existing lore too much. What I played didn't showcase the story. Instead, it focused on the way the Nemesis System interacts with the game world.