Clustertruck is Chaotic, Addictive and Very Replayable

Thursday, September 22, 2016


TinyBuild Games has always leaned a bit toward the eccentric. Their retinue of games from No Time to Explain to The Final Station spans numerous genres and playstyles. They seem to be able to create compelling gameplay from out of nowhere. Despite how much I have enjoyed some of their more "contemplative" titles, I've always held a special place in my heart for the kind of fast paced, quick-reacting gameplay. When I first saw Clutertruck at PAX last month, I had to give it a go.

PAX West 2016: Objects in Space

Tuesday, September 20, 2016


I grew up with games like Privateer and Tachyon: The Fringe. I've never felt like my game library was quite as complete as when I had some large space game to lose myself it. I had expected to add No Man's Sky to that list, but after the disappointment I suffered at the hands of that game and the lengthy silence from its developers, I've had to move on. I made an appointment at PAX West to meet with some of the developers of Objects in Space, a game I had read about from a Ploygon article back in April. I understood it to be a space sandbox with a really interesting control setup, but when Leigh, part of the team at Flat Earth Games, told me that Objects in Space was like Privateer in many respects, I got really excited.

Overwatch is Taking Over my Game Time

Thursday, September 15, 2016


I was so sure I wouldn't like Overwatch. I was disappointed that it didn't have a campaign mode and that the story they set up was largely just filler and had no impact on how the game is played. Then I picked up a copy, and I'll be damned if I didn't change my tune right quick. I'm no expert, and I've not even reached a rank where I can play competitive matches, but I'm all in for Overwatch at this point. Here's why.

PAX West 2016: Thoughts on Battlefield 1

Thursday, September 8, 2016




We spent most of our time at PAX West playing indie games, but I did sneak away to play a bit of Battlefield 1. I first got hooked on the Battlefield series with Bad Company and stayed on through Battlefield 3, but I lost track of the series after that. On top of the demo that I played at PAX, I also spent some time on my PC with the open beta this week. I have a few thoughts on the mechanics of the game as well as the look and feel of the action.

PAX West 2016 VR Favorites

Tuesday, September 6, 2016


PAX West 2016 is over! This year's show was full of surprises. Bungie returned to the Expo floor after a long absence, Mainstay AAA studios like EA and 2K skipped the Seattle show entirely, and the indie and VR scenes really took over the show. We were fortunate to see a lot of VR games over the fours days in Seattle. Here are a few of my favorites

PAX West is go!

Friday, September 2, 2016




We are all four of us here at PAX. I write this from the ferry as we make our way to the city. I will be sending updates on Twitter throughout the day and will add a summary of each day to this post. Here we go!

A New Console Means New Games

Tuesday, August 30, 2016




There is now a second PS4 in our house. I've toyed with the idea of getting one for a while, just to get around the fact that so many of the games being released these days don't offer split split screen co-op. Now that it's here, I can't stop thinking about all the games Wesley and I can finally play together. It's a shame that it has had to come to this for us to be able to play the same game, but that's a rant I've been on before. With PAX only days away, we haven't invested in a lot of games just yet, but there are two that have been keeping us up late.