It has been a while since a game surprised me as much as Torment: Tides of Numenera. With as many games as I play these days, I thought I knew the difference between great writing and decent writing. After just a few hours with Tides of Numenera, I have had to completely readjust my spectrum, or at least include a new level within it. The writing in this game is truly exceptional. It takes me back to the days of Baldur's Gate and Planescape; games that came with huge manuals loaded with the lore of the game's world and characters. It has been so long since I have played a game like it that I forgot how much a game's writing can convey without having to explicitly show it.
Showing posts with label Torment: Tides of Numenera. Show all posts
Showing posts with label Torment: Tides of Numenera. Show all posts
The Tides of Numenera are Beautiful and Deep
Tuesday, April 25, 2017
It has been a while since a game surprised me as much as Torment: Tides of Numenera. With as many games as I play these days, I thought I knew the difference between great writing and decent writing. After just a few hours with Tides of Numenera, I have had to completely readjust my spectrum, or at least include a new level within it. The writing in this game is truly exceptional. It takes me back to the days of Baldur's Gate and Planescape; games that came with huge manuals loaded with the lore of the game's world and characters. It has been so long since I have played a game like it that I forgot how much a game's writing can convey without having to explicitly show it.
Labels:
review,
RPG,
story,
Torment: Tides of Numenera,
writing
Subscribe to:
Posts (Atom)
