Destiny 2 is Announced

Thursday, March 30, 2017

The official trailer for Destiny 2 dropped today. It seems to confirm what most of the active community had suspected for a while. The Cabal have destroyed the tower and the last city (first hinted at through a MEGABlox set description a few months ago), leaving the guardians and other survivors on the run with few supplies. Players will be starting over with all new gear and powers, essentially only keeping the appearance of their character as established in the first game. Perhaps most interesting of all though is the news that Destiny 2 will be released for PC. This presents me with a bit of a conundrum.

Mass Effect Andromeda: Finding the Good Amongst the Rushed

Tuesday, March 28, 2017


We picked up a copy of Mass Effect Andromeda the other day for our PS4. We've heard all the talk about the facial animations and some of the weird movement and I can confirm that these issues do indeed exist and are prevalent enough that they detract from the overall experience. I'm just as disappointed as many of the players out there, but instead of ranting and raving about how ridiculous and unacceptable the situation is, I've been trying to understand how the game came to look like it does now and focusing on the things the game has done well.

Civilization VI, Part 2: Player Clues

Thursday, March 16, 2017


Welcome the second part of my analysis of Civilization VI and its design. Last time we talked about some of the changes Firaxis brought to Civ VI, namely the new districts and the builder units. Today we will be addressing the way that Civ VI clues players into the best places to build districts and improvements and how it allows a player to glean a great deal of information in a short period of time.

A Frat House for Tiny Spirits

Monday, March 13, 2017

Nioh was a game that I picked up on whim. Once every year or so I get a compulsion to sit down and binge play the old Onimusha trilogy (because Screw Dawn of Dreams and its trying to be a more technical RPG). Looking at the screenshots and gameplay from Nioh, I thought it might fulfill that desire and add a new game to my repertoire. At least until Capcom gets its butt in gear and gives us a PS4 port of the trilogy.

REDUX: Spartan Ops is Episodic Gaming Done Right

Thursday, March 9, 2017


Recently, some execs from 343 Studios commented that all future Halo games will feature Split-Screen co-op, calling it "a hard lesson." There is another feature that I would love to see return, though it wasn't nearly as popular. The Spartan Ops from Halo 4 were, in my opinion, one of the best additions to the series. This from the guy who lists ODST as his favorite game in the franchise. I doubt Spartan Ops will ever return, but here's a reminder of why I really loved it.

VR is Finally Ours. Here's Why We Chose the Vive.

Tuesday, March 7, 2017


We have talked sporadically about VR here on the site. As the technology has gained ground we have found ourselves increasingly anxious to take part in the games and experiences offered by it. MoreGun and Ssalarn may have found the PlayStation VR suited their need well, Wesley and I have felt for a while now that the Vive offered more what we hoped for from a VR experience. Well, the wait is finally over, and we have acquired Vive, but I'd like to take a moment or two to talk about why we went the way we did.